INTEGRATION OF COMPUTER GAMES INTO THE LEARNING PROCESS OF PRIMARY SCHOOLS: MODELS AND STRATEGIES.

ORIGINAL SOURCE
Originally published in TECHNICAL SCIENCE RESEARCH IN UZBEKISTAN; Vol. 2 No. 10 (2024): TECHNICAL SCIENCE RESEARCH IN UZBEKISTAN; 68-71.

Tadjimatova, Orzukhon (2024) INTEGRATION OF COMPUTER GAMES INTO THE LEARNING PROCESS OF PRIMARY SCHOOLS: MODELS AND STRATEGIES. TECHNICAL SCIENCE RESEARCH IN UZBEKISTAN; Vol. 2 No. 10 (2024): TECHNICAL SCIENCE RESEARCH IN UZBEKISTAN; 68-71.

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Abstract

This article explores the possibilities and strategies for integrating computer games into the primary school educational process. The study examines the educational effectiveness of games, their role in enhancing students' engagement, and their potential to motivate learners. A mixed-methods approach was utilized, including pre- and post- intervention assessments, teacher interviews, and classroom observations. The findings indicate that game-based learning can significantly improve academic performance and cognitive skills while highlighting challenges such as technical limitations and teacher preparedness.

Item Type: Article
Additional Information: Imported from Technical Science Research in Uzbekistan
SWORD Depositor: Admin User
Depositing User: Admin User
Date Deposited: 25 Sep 2026 22:22
Last Modified: 25 Sep 2026 22:22
URI: https://universalpublishings.uz/id/eprint/10275

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